Quoridor
The award-winning abstract strategy game of walls and racing. Dash your pawn to the far side of the 9×9 board — or spend one of your walls to send your opponent the long way round. Pure skill, no luck. Play online (2 or 4 players), vs the computer, or pass-and-play.
How to play
- Your pawn starts at the middle of your edge; your goal is to reach any square on the opposite edge.
- On your turn you do ONE of two things: move your pawn one square (up, down, left or right), or place a wall.
- Tap a glowing square to move there. If an opponent's pawn is right in front of you, you may jump straight over it (or step diagonally past it when a wall or the board edge blocks the jump).
- To place a wall, tap a slot in the gap between squares — walls are two squares long and block movement across them.
- A wall may never completely cut a player off from their goal: every pawn must always have at least one path home.
- First pawn to reach the opposite side wins. In the 2-player game you each have 10 walls; in the 4-player game, 5 each.
Tips & strategy
- Walls are a limited resource — racing flat-out often beats walling early. Save walls for when an opponent is genuinely ahead.
- A wall placed in front of an opponent only helps if it lengthens their SHORTEST path; check the whole board, not just the square ahead.
- Stay flexible: keep two viable routes to your goal so a single enemy wall can't cost you much.
- Use the jump rule offensively — meeting an opponent head-on can gift you a free square forward.
- Count the tempo: compare your distance-to-goal with your rival's. If you're ahead on squares, just run; if behind, wall.
Frequently asked questions
- What is Quoridor?
- A two- or four-player abstract strategy game: race your pawn to the opposite side of a 9×9 board while placing walls to slow your opponents. It's pure skill — there are no dice and no hidden information.
- How many players can play Quoridor?
- Two or four. The 2-player Duel gives each player 10 walls; the 4-player game gives each player 5 walls. Play online, vs the computer, or pass-and-play.
- Can a wall trap a player completely?
- No. The rules forbid any wall that would leave a pawn with no path to its goal — the game enforces this automatically, so you can always reach the other side.
- Is Quoridor luck or skill?
- Entirely skill. There is no randomness — every game is decided by movement and wall placement, which makes it a fair, provably-skill contest online.
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